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Video Game History Hour

Video Game History Foundation
Video Game History Hour
Latest episode

159 episodes

  • Video Game History Hour

    Episode 151: Games Preservation at MIT Museum

    2026/03/03 | 1h 1 mins.
    From vacuum tubes to virtual worlds, Dr. Flori Pierri, Associate Curator of Science and Technology at the MIT Museum, joins us to explore their unexpected journey into the world of video game preservation. Dr. Pierri oversees diverse collections from science photography to physics  homework, and, of course, video games. MIT Museum has had a recent focus on computer games and a focus on play, starting with the Michael Dornbrook Collection and plans for a 2028 computer game exhibition. Dr. Pierri shares the importance of using original equipment for exhibits and the new challenges of preserving born-digital objects. They also discuss the museum's efforts to engage with both the public and with researchers, including a collection of unreleased Infocom game materials.
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Mentioned in the show:
    Whirlwind I: https://en.wikipedia.org/wiki/Whirlwind_I
    Royal Game of the Dolphin: https://commons.wikimedia.org/wiki/File:Royal_Game_of_the_Dolphin,_1821.jpg 
    Milliways: The Restaurant at the End of the Universe
    Claude Elwood Shannon, Bell Labs, “father of information theory”: https://en.wikipedia.org/wiki/Claude_Shannon 

    See more from Dr. Flori Pierri:
    Bluesky: @flori-p.bsky.social
    Website: https://mitmuseum.mit.edu/collections/collections-search 

    Video Game History Foundation:
    Email: [email protected]
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 150: VGHF Founding Retrospective

    2026/02/25 | 1h 26 mins.
    It’s our 9th birthday and our 150th episode all at once; let’s party! Host and VGHF Director Frank Cifaldi is joined by two founding board members Simon Carless and Steve Lin. This casual retrospective meanders through the foundation's origins, its mission to preserve and interpret video game history, and its growth over the years. Our three hosts highlight the foundation's journey from a small, resource-constrained organization to a robust digital library with over 100,000 unique users. The conversation covers their initial challenges, the importance of community support, and future goals, including expanding the team, increasing interpretive content, and addressing recent digital preservation issues. Thank you to everyone who supports the work we do through Patreon, individual donations and support, our annual fundraisers, and so much more. Happy Birthday!

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    See more from Simon Carless:
    Website: http://www.gamediscover.co/

    See more from Steve Lin:
    Bluesky: @stevelin.bsky.social

    Video Game History Foundation:
    Email: [email protected]
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 149: Jeremy Parish Works

    2026/02/05 | 1h 35 mins.
    Frank is joined by Guest Host Kate Willaert, author, historian, and YouTuber, to interview Jeremy Parish, media curator at Limited Run Games, author, YouTuber, and podcaster. Jeremy has a series of “Works” books and videos as part of a massive project to chronologize the 8-bit era. Jeremy’s work covers various consoles, including Game Boy, NES, SG-1000, and Famicom, highlighting the significance of third-party developers and the impact of the NES on game design. We share a universal complaint of the challenges of maintaining a comprehensive and accurate release list for systems like the SG-1000 and the importance of community feedback in refining our work. The conversation touches on the potential for both future projects and genre-specific series, such as Metroidvania and Shmup games.
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.
    Mentioned in the show: Jaws Retro Edition (pre-orders closed): https://limitedrungames.com/collections/all-in-production/products/jaws-retro-edition-bigger-boat-edition-switch-ps5?_pos=3&_sid=a0a6bd1b1&_ss=r 

    See more from Jeremy Parish:
    Bluesky: @jparish.bsky.social 
    Youtube: @JeremyParish 
    Podcast: patreon.com/retronauts 
    Website: limitedrungames.com  

    See more from Kate Willaert:
    Bluesky: @katewillaert.bsky.social
    YouTube: /a critical hit
    Website: acriticalhit.com
    Patreon: /acriticalhit

    Video Game History Foundation:
    Email: [email protected]
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 148: Wrapping Up 2025

    2026/01/23 | 1h 35 mins.
    Our podcast Producer Robin Kunimune sits down with Director Frank Cifaldi and Library Director Phil Salvador to wrap up the final quarter of 2025. Listen to some of our behind-the-scenes thoughts on the NES panel we put together for the Portland Retro Gaming Expo; the many facets of this year’s Winter Fundraiser, including a new old game release, updated VHS recovery technology, and our $30k goal with some surprise donations; and finally our look ahead to 2026. Enjoy the show!
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Video Game History Foundation:
    Email: [email protected]
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 147: H.E.R.O.

    2026/01/14 | 1h 15 mins.
    Atari game developer John Van Ryzin and Digital Eclipse Technical Director Kevin Wilson both join host Frank Cifaldi to reminisce about the Atari 2600 title, and Frank’s favorite game, H.E.R.O.. We also explore John’s early career, his entry into game development, programming limitations of the 2600 (RAM, timing issues, etc.), the spiritual sequel to H.E.R.O. and John’s most recent title Alien Abduction!, the differences in modern development, and so much more.
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    See more from John Van Ryzin:
    Alien Abduction!: https://adgm.us/

    See more from Kevin Wilson:
    Website: digitaleclipse.com
    Mortal Kombat Legacy Kollection: https://www.digitaleclipse.com/games/mortal-kombat-legacy-kollection

    Video Game History Foundation:
    Email: [email protected]
    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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About Video Game History Hour

Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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