Call of Duty is getting back to basics, Sony is pulling the plug on PC ports, and Bungie is laying off staff after Destiny 2's final update. Meanwhile, Summer Game Fest is here, and everyone has something to announce.
In this episode, we break down:
● Call of Duty Modern Warfare 4, kill blocks, DMZ is back, no last-gen SKUs
● Why dropping PS4 and Xbox One could hurt units but help revenue
● GTA 6 pricing debate, is $70 leaving money on the table?
● Sony State of Play, Wolverine, God of War's female lead, and first-party sales in freefall
● Why Sony killed PlayStation games on PC and whether that math makes sense
● Xbox's content problem and why Matthew Ball won't fix it
● Summer Game Fest and the new platform are trying to make marketing spend attributable
● Niko Partners Asia and MENA report; 13 markets, $103B by 2030
● Why Western publishers still can't crack Asia
● Female gamers now make up nearly half the market in regions that were 80% male five years ago
● 007 First Light, 1.5M units at launch, but does it pencil at $200M dev spend?
● Bungie layoffs, end of Destiny 2, and what happens to the studio next
● Forza 6 at 5M units and why the racing genre is basically spoken for
CHAPTERS:
01:52 Banter
02:55 Roundtables And Updates
06:01 Modern Warfare 4 Reveal
09:11 Dropping Old Gen Support
11:56 GTA Pricing Side Debate
14:16 Branding And Korea Setting
16:25 State Of Play Highlights
18:18 Sony Sales Charts Breakdown
19:04 PC Ports And Platform Math
26:43 Xbox Strategy Argument
30:03 Microsoft Content Crisis
30:55 Summer Game Fest Schedule
31:46 Player.gg Marketing Hub
35:49 Niko Asia MENA Report
38:02 D2C Mini Games AI
40:56 China Growth Debate
43:28 Why West Fails Asia
47:58 Racing Market Locked
50:44 Bond Game Economics
55:11 Bungie Layoffs Fallout