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Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

Studio Tembo
Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures
Latest episode

237 episodes

  • Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

    The World of Sequential Art

    2026/08/07 | 1h 7 mins.
    We are diving deep into the world of sequential art to profile a creator who completely redefines what a comic book page can look like: the incredible J.K. Woodward. If you’ve ever flipped through the dark, atmospheric pages of Peter David’s Fallen Angel, or marveled at the hyper-realistic, stunningly painted characters in IDW’s Star Trek universe, then you already know his work. Woodward bridges the gap between traditional fine art and modern comic storytelling. By choosing gouache on hot-press cotton paper over standard digital inks, he brings a textured, expressionistic depth to mainstream Marvel, DC, and indie titles. He belongs to that elite class of mixed-media visionaries, proving with every single panel that comic book art belongs in a fine art gallery.

    https://linktr.ee/studiotembo
  • Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

    STA Weapons and Gear

    2026/08/06 | 39 mins.
    Jim and Michael break down Star Trek Adventures RPG Core Rulebook chapter 8, Weapons and Gear! Are you optimizing the use of gear and Weapons in your game? Tune in for some serious riffing to inspire amazing ways to use equipment traits, insane weapons, and outlandish inventions. https://linktr.ee/studiotembo
  • Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

    Where does a great RPG design begin?

    2026/07/24 | 1h 14 mins.
    What does it really take to turn an RPG idea into a finished game?

    In this episode of Continuing Conversations, Michael Dismuke and Jim Johnson sit down with veteran game designers Meric Moir, and Al Spader for an engaging discussion about the realities of RPG development. From the spark of an initial idea to the challenges of playtesting, refinement, and publication, the panel explores what happens behind the curtain of game design.

    Together, they tackle big questions: Does a great RPG begin with mechanics, setting, theme, or emotion? How do designers know when to stop worldbuilding and start building a playable game? What lessons emerge when players interact with a game in ways its creators never anticipated? And perhaps most importantly, what separates the RPGs that make it to publication from the countless brilliant ideas that remain trapped in notebooks and hard drives?

    Whether you're an aspiring designer, a veteran gamemaster, or simply curious about how your favorite RPGs come to life, this conversation offers practical insights, hard-earned lessons, and plenty of stories from the creative trenches.

    https://linktr.ee/studiotembo
  • Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

    Allies and Adversaries Sourcebook

    2026/07/21 | 54 mins.
    Jim and Michael invite 2D20 System Designer Nathan Dowdell onto Continuing Conversations to chat about the NEW Star Trek Adventures Allies and Adversaries Sourcebook. Learn about new encounters, optional rule sets, and a menagerie of NPCS to throw into your games for unlimited fun!
  • Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures

    LIVE at Shore Leave 46

    2026/07/14 | 36 mins.
    Sorry for the late episode, folks. But we wanted to do something special. We were in Lancaster, Pennsylvania for Shore Leave 46 and in fabulous hands with many of Star Trek adventure’s most prolific writers. We will take you on the tour of Vendor Hall, meet some familiar faces, and talk about convention etiquette. Let us know what you think of this episode. It’s different than what we usually do.

     

    https://linktr.ee/studiotembo
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About Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures
Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination. Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.https://linktr.ee/studiotemboScience Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
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