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Star Trek Adventures: Continuing Conversations

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Star Trek Adventures: Continuing Conversations
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  • The Magic of Star Trek RPGs: Intentionality and Positive Impact
    Kelli Fitpatrick, Jim Johnson and Michael Dismuke ask "Does writing hopeful science fiction and fantasy even matter with everything that's going on in the world right now?" Join the deep dicussion and let us know what you think in the comments section. https://linktr.ee/studiotembo 00:00:22 - Introductions: Dismuke, Johnson, and Fitzpatrick 00:01:40 - Employee morale and hopeful sci-fi 00:03:32 - Optimistic fiction explores humanity's future 00:07:31 - Optimism and escapism importance in fiction 10:44 - Game design for positive dopamine hits 11:11 - Session zero: Setting game tone upfront 12:55 - Gaming's positive impact on real world 14:44 - Star Trek RPGs and leadership skills 00:18:57 - Nuance: Ethical scenarios and RPG complexities 00:27:23 - Writing matters, especially in difficult times
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  • Beyond Sci-Fi: Genre-Bending in Star Trek RPGs
    Kelli Fitzpatrick joins this week show to discuss the question "Is there a genre that Star Trek has NOT touched?" Enjoy the discussion and insights about how to bring different genres into your Star Trek Adventures game. https://linktr.ee/studiotembo 00:00:20 - Introductions and writing discussion 00:04:12 - Q's powers: Science or magic? 00:07:49 - Star Trek: Technology, magic, spirituality 00:14:13 - Star Trek's classic Hollywood themes 00:20:27 - Egyptian magic as advanced technology 00:23:21 - Earth post World War III setting 00:26:27 - Kelly's website and diverse work
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    33:36
  • From TOS to Strange New Worlds: The 23rd Century in Star Trek Adventure
    Continuing Conversations: Starfleet in the 23rd Century! Announcing the newest supplement to the Star Trek Adventures 2e universe! Join writers  Aaron Pollyea, Al Spader, Sarah Kennedy, Chris McCarver, Bill Barbato, Michael Dismuke, and Jim Johnson as we get hype over all the goodness that came from the TOS, TAS, DIS, SNW, and Movie-era of Trek! https://linktr.ee/studiotembo 00:00:20 - Introductions of Michael, Jim, and Aaron 00:06:13 - Reimagining the Gorn in Star Trek 00:12:51 - Revisiting the original Star Trek series 00:15:56 - Speaker loves Discovery and Klingon redesigns 00:18:47 - Condensing Star Trek lore challenges 00:25:06 - Genesis project's political powder keg 00:30:45 - Distilling Star Trek's Century for RPGs 00:37:58 - Klingon and Romulan psychology across time 00:43:57 - Book focuses on entire century of Trek 00:49:40 - Gratitude to Peter David, Star Trek writer
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  • Kira Nerys: Modeling a Complex Character in Star Trek Adventures RPG
    AJ Fox joins Jim and Michael as we break down the character of Kira Nerys: her relevance, her strengths, her dynamics. Then we talk about how to create a similar-type character for your STA campaign: the dangers, the perks! https://linktr.ee/studiotembo 00:00:20 - Introductions: Michael, Jim, and guest AJ 00:01:46 - Kira character analysis and RPG modeling 00:06:53 - Deep Space Nine's political commentary 00:10:29 - Kira, Opaka, and Bajoran perspectives 00:16:44 - Kira's character arc and relationships 00:23:23 - Bajor, Federation, and wormhole control 00:26:29 - RPG session zero: Kira and safety tools 00:33:10 - Building contrasting characters for role-playing 00:39:43 - Discovery rewatch reveals nuances 00:42:38 - AJ's projects: TTRPG talk show, editing
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  • 5, 4, 3, 2, 1: A Quick & Easy Character Development Guide for RPGs & Writing
    Yep, back to weekly) AJ FOX is back to talk about the stupendously amazing 5-4-3-2-1 system for character development! Listen in and prepare to flesh out your PCs in new and imaginative ways. https://docs.google.com/document/d/1jNyH7-7gpK61q1z0FiDoBONjhDfulP_C/edit?usp=sharing&ouid=107248546059831663146&rtpof=true&sd=true https://linktr.ee/studiotembo Chapters 00:00:16 - Introductions of Michael, Jim, and AJ Fox 00:03:11 - Developmental, integral concepts for characters 00:05:57 - Character development as a writing tool 00:08:40 - Player versus character goals in RPGs 00:11:29 - Failing forward and character development 00:13:18 - Important NPCs: friends and foes 00:14:24 - Players creating character backstories 00:17:07 - Character secrets and Rutherford's implant 00:19:56 - Kirk's son reveal and motivations 00:22:43 - Motivations beyond Starfleet Academy graduation
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About Star Trek Adventures: Continuing Conversations

We talk about all things Star Trek Adventures. This includes announcing the latest releases, highlighting professionals and fans associated with the game, explaining game rules and mechanics, exploring how to be a better GM or player, discussing the wider Star Trek-verse in relation to STA, and answering your questions about the best RPG game ever. https://linktr.ee/studiotembo
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