An Innovative Reimagining of the Extended Task Mechanic
2026/02/27 | 58 mins.
In this episode, Michael and Jim welcome Pavel “Flour” Dąbrowski, one of the brilliant minds in the Star Trek Adventures community, to discuss his innovative reimagining of the Extended Task mechanic. Pavel explains how adapting this system for personal and professional missions adds depth to character arcs—transforming what was once a mechanical hurdle into a storytelling engine that tracks growth, struggle, and success. From starship repairs to emotional breakthroughs, this conversation boldly explores how mechanics can serve narrative and enrich the role-playing experience.
TwylaBeth Lambert
2026/02/20 | 57 mins.
This week, Jim and Michael sit down with editor and publishing pro TwylaBeth Lambert for a candid conversation about the unsung hero of writing—editing. From recognizing when to hire an editor to understanding the levels of edits—developmental, line, and copy—they explore how trust, communication, and role clarity can turn revisions into revelations. Whether you’re querying agents or going indie, TwylaBeth shares expert advice on how to make every edit count—creatively, professionally, and financially.
https://linktr.ee/studiotembo
Writing Star Trek Adventures with Cory Belote & Marco Rafala
2026/02/13 | 1h 8 mins.
In this episode, we dive deep into the creative process behind Star Trek Adventures Mission Briefs with writers Cory Belote and Marco Rafala. We explore how to craft compelling narratives for JAG-style legal dramas and expansive Five Year Missions. Cory and Marco share their tips for balancing Federation ideals with high-stakes conflict, offering a behind-the-scenes look at the storytelling techniques used to bring these mission briefs to life for GMs and players alike.
Star Trek’s Living History: A Conversation with Larry Nemecek
2026/02/06 | 1h 1 mins.
This week on Continuing Conversations: We’re joined by Larry “Dr. Trek” Nemecek — legendary Star Trek authority, bestselling author of Star Trek: The Next Generation Companion, archivist, host of The Trek Files podcast, and creator of the deep-dive fan experience Portal 47. With decades of insider knowledge from behind-the-scenes archival interviews, convention stages, and documentary work, Larry breaks down Trek lore like no one else. Whether you’re a lifelong fan or new to the galaxy, this conversation will take you boldly where few podcasts go.
Want a tour of famous Star Trek shooting locations? Check out geeknationtours.com.
Why Your Choices Matter in Star Trek: Resurgence (feat. Dan Martin)
2026/01/30 | 57 mins.
Ever wondered how a video game writer handles the "Kobayashi Maru" of storytelling? Dan Martin (Writer, Star Trek: Resurgence) joins us to reveal how Telltale-style branching narratives are built and why Riker makes the perfect Captain.
In this episode of Continuing Conversations, Michael and Jim sit down with Dan Martin to discuss the challenges of writing for a beloved IP like Star Trek. Dan breaks down the "Ludo-narrative dissonance" in game design, shares stories from the Resurgence writer's room, and explains why Spock, Kirk, and McCoy are the ultimate model for video game choices.
[Key Topics] 00:00 - Intro: Writing for the 24th Century 04:15 - Why Riker should have been a Commodore hunting the Borg 08:30 - The secret to Spock’s voice: It’s an East Boston accent? 13:45 - How "Beany" tools manage thousands of script pages 23:10 - Ludo-Narrative Dissonance: When story fights gameplay 26:00 - AI in creative writing: Why Dan isn’t worried
[Links & Resources] Dan Martin: DanMartinMedia.com Michael Dismuke: MichaelDismuke.com
About Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures
Where does the game end and the story begin? Continuing Conversations is your weekly deep dive into the art of Science Fiction storytelling, narrative design, and the creative process—hosted by Michael Dismuke and Jim Johnson.While our roots are firmly planted in the Star Trek Adventures RPG, our mission has expanded. We are exploring how Sci-Fi worlds are built, how characters are forged, and how stories are told across every medium. Whether you are a Gamemaster crafting a campaign, an aspiring novelist, or a fan of deep lore, we bring you the insights you need to fuel your imagination.
Produced by Studio Tembo, this show is dedicated to "Infinite Stories in Infinite Combinations." Whether you're rolling dice or writing chapters, let's continue the conversation.https://linktr.ee/studiotemboScience Fiction Writing, Narrative Design, Star Trek Adventures, Creative Writing, RPG Design, World Building, Sci-Fi Authors, Jim Johnson, Michael Dismuke, Studio Tembo, Speculative Fiction, Tabletop RPGs, Game Writing, Storytelling.
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