
VS Code and Agentic Development with Kai Maetzel
2026/1/06 | 1h 9 mins.
Visual Studio Code has become one of the most influential tools in modern software development. The open-source code editor has evolved into a platform used by millions of developers around the world, and it has reshaped expectations for what a modern development environment can be through its intuitive UX, rich extension marketplace, and deep integration The post VS Code and Agentic Development with Kai Maetzel appeared first on Software Engineering Daily.

Blender and Godot in Game Development with Simon Thommes
2025/12/25 | 35 mins.
Blender Studio is the creative arm of the Blender Foundation and it’s dedicated to producing films, games, and other projects that showcase the full potential of Blender. The studio functions as both an art and technology lab and pushes the boundaries of 3D animation through open productions. All of their assets, production files, and workflows The post Blender and Godot in Game Development with Simon Thommes appeared first on Software Engineering Daily.

Node.js in 2026 with Rafael Gonzaga
2025/12/23 | 53 mins.
JavaScript has grown far beyond the browser. It now powers millions of backend systems, APIs, and cloud services through Node.js, which is one of the most widely deployed runtimes on the planet. Keeping such a critical piece of infrastructure fast, secure, and stable is a massive engineering challenge, and the work behind it is often The post Node.js in 2026 with Rafael Gonzaga appeared first on Software Engineering Daily.

Designing Innovative Puzzle Games with Zach Barth
2025/12/18 | 1h 27 mins.
Zachtronics is a legendary independent game studio known for creating intricate, engineering-focused puzzle games that merge logic, creativity, and code. The studio was founded by Zach Barth in 2011, and it has become a cult favorite among programmers and tinkerers alike with titles such as SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Most recently, Zachtronics released The post Designing Innovative Puzzle Games with Zach Barth appeared first on Software Engineering Daily.

Rivals of Aether with Dan Fornace
2025/12/16 | 44 mins.
Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful movement, tight controls, and competitive balance, making it popular in the fighting game community. Dan Fornace is a game director and designer at Aether The post Rivals of Aether with Dan Fornace appeared first on Software Engineering Daily.



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