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Making Games

Johan Nohr, Andre Novoa
Making Games
Latest episode

5 episodes

  • Making Games

    Funded by the Crowd

    2026/10/02 | 43 mins.
    What does it take to crowdfund a game? In this episode, we talk about setting up a campaign, choosing a platform, building an audience, setting funding goals, and making promises you can keep.
  • Making Games

    Business Time

    2026/08/21 | 46 mins.
    What does it actually take to run a games business? We take a deep dive into accounting, taxes, regulations, contracts, invoices, bank accounts, paperwork, and all the other thrilling things nobody dreams about when they decide to make games for a living.
  • Making Games

    Print happens

    2026/07/29 | 41 mins.
    What does it actually take to manufacture a tabletop game? We talk about printers, paper stocks, proofs, production mistakes, and the countless decisions that stand between a finished design and a book or box (or vinyl!) on someone's shelf.
  • Making Games

    Moving boxes

    2026/06/27 | 41 mins.
    Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.
  • Making Games

    Where do games come from

    2026/06/05 | 37 mins.
    Every game starts somewhere. We talk about where ideas come from, how they evolve into actual projects, and why the earliest stages of design are often the most exciting, all while trying to figure out what this podcast wants to become.
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About Making Games
Andre Novoa (Games Omnivorous) and Johan Nohr (MÖRK BORG) talk about making tabletop RPGs and everything that comes with it: inspiration, design, art, publishing, production, and the occasional catastrophe.
Podcast website

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