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Hacker Public Radio

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Hacker Public Radio
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  • Hacker Public Radio

    HPR4694: HPR Beer Garden 16 - Belgian Blonde

    2026/07/30
    This show has been flagged as Clean by the host.

    Dave and Kevie are back with another HPR Beer Garden and this time they turn their attention to Belgian Blonde Ales. Kevie samples
    Leffe Blonde
    , whilst Dave opts for
    La Chouffe
    .

















    Connect with the guys on Untappd:











    Dave






    Kevie










    The intro sounds for the show are used from:











    https://freesound.org/people/mixtus/sounds/329806/






    https://freesound.org/people/j1987/sounds/123003/






    https://freesound.org/people/greatsoundstube/sounds/628437/










    The next 3 beer styles to be reviewed:









    DDH IPA



    Amber Ale



    Lager











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  • Hacker Public Radio

    HPR4693: Amateur Radio Field Days

    2026/07/29
    This show has been flagged as Clean by the host.


    Hi, this is Archer72 for another episode of Hacker Public Radio.




    In this episode, the ARRL Field Days was in the past month, so I thought this would be a good time to highlight events in the US as well as around the world.









    Field Day (amateur radio : edited on 4 June 2026, at 13:51)




















    Experience the power of ham radio at 2025 ARRL Field Day Harrison County Amateur Radio Club Jun 12, 2025






    Updated Jun 17, 2025










    Amateur Radio Club to host annual field day By Keith Clifford Harrison County Amateur Radio Club Jun 15, 2026






























    Harrison County Amateur Radio Club Field Day Jun 22, 2026




























    Preceding collage used with permission by Keith Clifford of the Harrison County Amateur Radio Club (K4HSN)

    Provide feedback on this episode.
  • Hacker Public Radio

    HPR4692: Noise Music Tutorial 2: Using Audacity to Make Noise

    2026/07/28
    This show has been flagged as Explicit by the host.








    Links to a more in depth way to do the musique concrete method and
    harsh noise wall (they don't use audacity, but it all can be done
    on audacity, just gives you an idea what I'm talking about)





    visual of generating noise on audacity (for harsh noise, you want
    to have a larger amplitude or any thing that makes the noise
    louder)


    https://youtu.be/CkZS1C7JUmM?si=qGe7g94lrBE-fAh6





    Musique Concrete


    https://youtu.be/hvI0URwiCJc?si=l_7N3DASLu4Cw7qQ





    Harsh Noise Wall


    https://youtu.be/_zwgleyfBgQ?si=IgtK3ydM0queuHBX





    Provide feedback on this episode.
  • Hacker Public Radio

    HPR4691: Viva la Coda

    2026/07/27
    This show has been flagged as Clean by the host.


    C++ is a high-level, general-purpose programming language created
    by Danish computer scientist Bjarne Stroustrup. First released in
    1985 as an extension of the C programming language, adding
    object-oriented (OOP) features, it has since expanded
    significantly over time adding more OOP and other features





    - from https://en.wikipedia.org/wiki/Main_Page





    Serenity OS - https://serenityos.org





    The C Programming Language, Kernighan and Ritchie -




    https://colorcomputerarchive.com/repo/Documents/Books/The%20C%20Programming%20Language%20%28Kernighan%20Ritchie%29.pdf





    C++ - https://en.wikipedia.org/wiki/C%2B%2B





    The Ghost of Unix SVR4 - https://github.com/macsplit/unix_doc
    Provide feedback on this episode.
  • Hacker Public Radio

    HPR4690: Playing Civilization V, Part 14

    2026/07/24
    This show has been flagged as Clean by the host.

    In our sample game we look at playing as Austria and aiming for a Diplomatic Victory. And our focus is on puppeting City-States, but I misunderstood and instead of making a Diplomatic Victory easier, it makes it harder. I still managed to get my Diplomatic Victory, but a Science or Domination Victory would definitely have been easier in this scenario.

    Playing Civilization V, Part 14

    Now I am at turn 340, I just puppeted another City-State, and I have one more on the way. I have sent a large number of military units, both land and sea, to the City-States that are on Japan’s border. If he tries anything now he will likely regret it. Now I am starting to build things I had not bothered with before, like Granaries and Amphitheaters. I got a couple of Great Engineers, and used them to rush build Wonders. I am nearly finished puppeting all of the City-States, and my Happiness and Income are both quite healthy. I am in such good shape I started to build the World’s Fair, which I initally proposed then ignored.

    At this point I only have one more City-State to puppet, then I will have puppeted every City-State in the game. So it is time to put my large income to use in other ways by giving gifts to the other players. I may want to get a few more votes on my side to get over the top in the World Leader vote when it happens. On turn 357 I completed the puppeting of all of the City-States in the game. Meanwhile, I am building up my Science and building Wonders as they become available. I didn’t build any in the early game because I had other priorities, but now I have a strong military, high income, and no other pressing needs. My score on the Leader Board is now double that of my nearest competitor which is still Japan. And their denunciation me of just expired with them taking no action.

    I used a Great Engineer to rush build the Porcelain Tower, earning me another Great Scientist, which I then used to build another Academy. At this point it is mostly a slog to the finish. Since I was so dominant and so wealthy I could afford to pursue a couple of other options just in case. One was a Science victory, which looked like a possibility, though it would be close. I had to be very focused in my Science Research. The other option was a Culture victory, and I had dominated two other empires culturally without half trying, and I was generating Great Artists, Great Musicians, and Great Writers pretty rapidly. So I built Museums, then Archeologists, and grabbed every artifact I find to stuff into the Museums. But the final Victory came when I researched Globalization. This tech allows you to get an extra vote in a World Council for every Spy you send to another empire’s capital and designate as an Ambassador. I immediately sent my spies out (they had previously been in my cities doing counter-espionage since I had a tech lead). And a few turns later a vote for World Leader came up and I won.

    This was my first time using Maria Theresa of Austria as my leader, and it was fun, but in the end puppeting all of the City-Staters actually made it harder to win a Diplomatic victory. In other games I have played, every City-State that was an ally was an extra vote in the World Council, and I assumed that making them puppets would mean I would get that many votes. But that didn’t happen. Of course, if I had read more carefully in the Civilization Wiki I would have realized this, because it says there very clearly that Austria is one of the worst Empires to pick if you are going for a Diplomatic victory. So the fact that I managed it anyway is nice. I think I actually could have done a Science victory as I had my Spaceship half-built when I won the Diplomatic Victory. But I hope this analysis of how I actually played this game will be helpful to someone else.

    Links

    https://www.palain.com/gaming/civilization-v/playing-civilization-v-part-14/

    Provide feedback on this episode.
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Hacker Public Radio is an podcast that releases shows every weekday Monday through Friday. Our shows are produced by the community (you) and can be on any topic that are of interest to hackers and hobbyists.
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