It's been a long time since Gaz and Ben started this podcast, well over 200 episodes in fact. In this official 200th* show the lads reminisce and consider what they might have learned over recent years.What's been your favourite show?* more than 200 shows are available.
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1:12:40
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1:12:40
System Matters with Paul Fricker
Call of Cthulhu Associate Editor Paul Fricker returns to talk about systems in RPGs - are they a help or a hindrance? Have you picked the right system for you? Can you have the best session ever (TM) without rolling any dice?You can listen to Paul's latest project Eldritch Stories hereSee some excellent Call of Cthulhu Actual Play on Unconventional GMs
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1:05:39
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1:05:39
Historical TTRPGs with Dirk the Dice
What to make of history? Why, some great gaming of course! We are joined by Dirk the Dice from The Grognard Files to chat about what can be learned from the past and turned into gaming gold.Don't forget to check out the Hexham Heads and other myths!
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59:49
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59:49
Great Adventures - RPG Discourse
Gaz is joined by Unconventional GMs co-host Guy Milner to talk about great adventures, scenarios and other things for ttrpgs. There has been a lot of discourse recently about scenarios being the thing that defines a game or it's designers, so the lads romp through some old and new examples of what is a good (or suboptimal) adventure. Drop a line with your favourites!
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1:01:42
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1:01:42
Out With The Old In With The New
Dirk the Dice, genial host of the Grognard Files joins Gaz this time to talk about humble beginnings, the games we used to play and how that's changed over the years. The tables get turned part way through as interviewer becomes interviewee, but that's no bother as a lovely chat on all things gaming transpires.You can listen to the Grognard Files hereSee great examples of Actual Play at Unconventional GMs, including Dirk the Dice in Deathmatch Island