Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & pr...
You can support this show on Patreon!
On this episode, I’m joined by Meguey Baker. She's the designer of PsiRun and 1001 Nights, published under her label, Night Sky Games. She's also the co-designer of Apocalypse World, which started the fundamental Powered by the Apocalypse design movement. She wrote the influential Fair Games blog with Emily Care Boss for many years. She's a textile conservation specialist who works with museums, a quilter, a trained sex ed teacher, and a breast cancer survivor.
Meguey and Vincent Baker’s patreon: https://www.patreon.com/lumpley
Blog: https://lumpley.games
Itch store: https://lumpley.itch.io/
Show Notes:
Children’s Books
Roxaboxen by Alice McLerran and Barbara Cooney (read aloud)
Dragon Scales and Willow Leaves by Terry L Givens (read aloud)
A Hole Is To Dig by Ruth Krauss and Maurice Sendak (read aloud)
Once Upon A Pirate Ship by Mircea Vasiliu
Games
The Old, The Cold and the Bold by Whitney Delaglio / Little Wish Productions
If you liked this podcast, check out the weekly Indie RPG Newsletter
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58:45
2024 Wrapped: Guests Recommend Games!
Bonus episode, where guests from across the year chime in with games they've played that they loved and want to talk about.
Games mentioned:
Hannah Shaeffer recommends The Beast
Evan Rowland recommends Usagi Yojimbo
Quinns recommends World Wide Wrestling
Aaron King recommends Saga of the Icelanders
Max Lander recommends Blood Feud
Graham Walmsley recommends Lumberjills
Sidney Icarus recommends Bump in the Dark
jay dragon recommends Last Train to Bremen
Tom McGrenery recommends Wolves Upon the Coast
Mint recommends Bones Deep, Moth-light and Spectaculars
Aaron Voigt recommends Subway Runners
Huffa recommends here there be monsters and many other games
B Marsollier recommends Anamnesis
J Strautman recommends Rom Com Drama Bomb
MV Soumithri recommends Stonetop
Zoheb Mashiur recommends After the Mind, the World Again
Marsh Davies recommends No-tell Motel
Jim Rossignol recommends Agon
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41:23
2024 in Review (feat. Quinns)
You can support this show on Patreon!
On this episode, I’m joined by Quinns from Quinns Quest as we look back on the last year together.
Show Notes:
Rascal News
Indie RPG Newsletter
Quinns mentioned Mythic Bastionland, Good Society, Public Access, The Siltverses, Blood Borg
Thomas mentioned Hearts of Wulin and its expansion, Numberless Secrets
Also: Draw Steel, Yazeba’s Bed and Breakfast, Triangle Agency
Jubensha video on People Make Games
Street Fighter RPG from White Wolf
Mothership Month
Stream where Matt Colville talks about sending Quinns’ Draw Steel
Cain and the week that was all Tom Bloom
Reach out at thomas by writing to notrueindian at outlook.com
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1:04:31
Horror, Comedy, Class War in TEETH (w/ Marsh Davies and Jim Rossignol)
On this episode, I talk to Marsh Davies and Jim Rossignol. Jim was the co-founder of videogaming website Rock Paper Shotgun, where he worked for many years. He's also the author of This Gaming Life: Travels in Three Cities. Now, he does things like write the Ludocrats with Kieron Gillen and develop indie games through his company, Big Robot. Marsh is a writer and illustrator who has written about video games at RPS and PCGamer and was former head of creative writing at Minecraft developer Mojang. He's also part of the Crate & Crowbar, a weekly PC gaming podcast, that has more than 400 episodes and we can all agree might be too many.
Their itch page: https://teethrpg.itch.io/
You can support this show on Patreon!
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1:04:19
Zombies, Doors, and Objective Immersion (w/ Elliot Davis)
On this episode, I speak to Elliot Davis, an artist, podcaster and, game designer. He's one of the co-founders of Many Sided Media, a podcast production company behind shows like My First Dungeon, Bitcherton and Talk of the Table. His games include Rom Com Drama Bomb and solo timetravel game, Project Ecco.
He's currently crowdfunding his latest game, The Time We Have, a tragic game about two brothers, one of whom is slowly but inevitably turning into a zombie.
Show Notes:
03:09 - The Time We Have: brothers, using a door as immersion, and other design tweaks
18:00 - Becoming a full-time games person
37:40 - Infectious Enthusiasm: They Came To Play Ball by Adira Slattery
38:50 - Tyranny of Numbers
40:53 - RePlay
43:22 - All Advice is Advice For Myself
You can support this show on Patreon!
Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.