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Worldbuilding for Masochists

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Worldbuilding for Masochists
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  • Episode 165: Pour One out for Your Worldbuilding
    From beer to gin, from caffeine to tobacco, from mushrooms to hallucinogenic snails, a culture's options for achieving altered states of consciousness through consumables are vast! So when the people in your culture want to get blitzed -- How do they achieve that? The choices can communicate a lot to your readers about your world's technology, climate, and topography, as well as their ideas about health. Alcohol and other intoxicants also tend to accumulate lots of social apparatus around them. Unspoken rules might dictate when it's okay to get intentionally impaired and when it's unacceptable, or what forms of booze are considered high-class or low-class; actual laws might regulate both creation and consumption. You can also explore why your people partake of such things: Just for fun? Are there religious associations, like offering libations to a god or putting a prophet into a trance state? Do they think that inhaling ash is good for them? As always, we advocate both doing the research and looking for creative choices! Can you give your culture a unique intoxicant of some kind? In this episode, we also take a moment to practice what we preach and discuss the inebriating habits of the cultures in our co-built world! [Transcript for Episode 165 TK]
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  • Special Episode: ArmadilloCon 2025!
    This episode was recorded live as a panel at ArmadilloCon 2025! We give a little history of the podcast, re-introduce ourselves for the in-room audience and any new listeners, and discuss the world of the Magical Nude Gates and our individually-cultivated cultures within it. We also discuss a bit of our general approaches to worldbuilding and our "Choose, Don't Presume" ethos. Then, we take some questions from the room!
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  • Episode 164: Worldbuilding and the Lens of Perspective, ft. MARTIN CAHILL
    A point-of-view character's experience of the world will shape the information that the reader gets about that world. So, a lot depends on who that character -- or characters -- might be! How can you turn their knowledge -- or lack thereof -- into a plot hook? Does the audience have information before a POV character does? How does their personality affect how information gets communicated to the reader? Guest Martin Cahill joins us to discuss! We also chat about one-off POVs, the context added by interstitial material and ephemera, and whether or not it's possible to write a story from the point of view of a dress. [Transcript for Episode 164] Our Guest:  Martin Cahill is an Ignyte Award-nominated science fiction and fantasy writer living in Hell’s Kitchen, NY and works as the Marketing and Publicity Manager for Erewhon Books. He’s a graduate of the Clarion Writers’ Workshop of 2014 and a member of the NYC-based writing group, Altered Fluid. You can find his fiction work in Clarkesworld, Lightspeed Magazine, Nightmare Magazine, Shimmer Magazine, Fireside Magazine, and Beneath Ceaseless Skies. His short story, “Godmeat,” appeared in The Best American Science Fiction and Fantasy 2019 anthology. He was also one of the writers on Batman: The Blind Cut from Realm Media. Martin also writes, and has written, book reviews, articles, and essays for Tor.com, Catapult, Ghostfire Gaming, Book Riot, Strange Horizons, and the Barnes and Noble Science Fiction & Fantasy Blog. You can find him online at @mcflycahill90.
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  • Episode 163: Gryphons and Dragons and Owlbears, Oh My!
    Mythical and magical creatures are a staple of the fantasy genre, sometimes as obstacles for heroes to face, sometimes as healers and dispensers of wisdom, sometimes fulfilling roles both stranger and more mundane. If you decide to include such beasties in your world, what are they doing there? And how deep you delve into the biology and ecology of these creatures? Do you need to make them make some sort of scientific sense, or can everything be covered by "it's magic"? We also recap our Seattle WorldCon experience! So listen to hear about our panels, our amazing outfits, and losing a Hugo Award, again. [Transcript for Episode 163 -- With thanks to our scribes!]
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  • Episode 162: A Leap of Faith: Worldbuilding Fantasy Religions, ft. DEVA FAGAN
    Fantasy religions often feel like reskins either of ancient Greek or Norse pantheons or of the medieval Catholic church. But what more interesting choices can we make when we're building faith within an invented world? Deva Fagan joins us to explore some of the options! How your people envision deities, the afterlife, and the very bones of the universe can illuminate a lot about their overall values and how they self-mythologize their place in the world. It's not all just cosmology, either: religion can touch so many other parts of a world, from government and power structures to idiomatic language and metaphors. Religions are also things that live and change: How can cults, schisms, and syncretism not only help you create a world that feels more diverse and lived-in, but also maybe give you some plot and character hooks? [Transcript for Episode 162 -- Thank you, scribes!] Our Guest: Deva Fagan writes fantasy and science fiction for all ages. When she’s not writing, she spends her time reading, doing geometry, playing video games, hiking, and drinking copious amounts of tea. She is the author of several books, including Rival Magic, Nightingale, The Mirrorwood, A Game of Noctis, and The Delta Codex. She lives in Maine with her husband and their dog. You can find her online at DevaFagan.com. Deva's List of Cool Fantasy Religions! Dragon Age Watership Down by Richard Adams Hannah Kaner: Godkiller Lois McMaster Bujold, Curse of Chalion N. K. Jemisin: The Hundred Thousand Kingdoms (And Dreamblood duology) Robert Jackson Bennet: City of Stairs Little Thieves (YA) Margaret Owen A Psalm for the Wild-Built  Becky Chambers Parable of the Sower by Octavia Butler (Earthseed, god is change) The Burning Kingdoms by Tasha Suri  The Locked Tomb series by Tamsyn Muir Black Sun by Rebecca Roanhorse
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About Worldbuilding for Masochists

A podcast by three fantasy authors who love to overcomplicate their writing lives and want to help you do the same.
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